Still In

Healing the individual,
building the community.

Still In is a community interest company that supports injured student-athletes by connecting them with a supportive community. It brings together athletes who have recovered from injuries with those who are currently going through the same experience.

Context

Individual Project / 6 months

Methods

Secondary Research / Emotional Journey Graph / Card Sorting Activity / Interview / Market Research

Affinity Maps / Root Cause Analysis / HMW Statements / User Journey Map / Personas / Storyboard

Value Proposition Canvas / Ecosystem Map / Business Model

Tools

PROBLEM

Injury Recovery Without Support: The Reality for UK Student Athletes

In the UK, individual student athletes who aren’t in top-tier “world-class” programs face injury recovery with no structured emotional support, which directly affects their well-being. Without this support, many lose confidence and even stop competing.

Told by an Olympic swimmer during the interviews:

“It’s hard to keep going when you feel like you’re not good enough for them to invest in you.”

67% of student athletes in the UK experience at least one injury during their career (NIH).

Athletes outside world-class programmes recover alone, especially in individual sports like tennis and athletics.

Unsupported athletes are twice as likely to lose motivation, struggle mentally, or drop out entirely.

SOLUTION

Still In: Turning Injury Into Connection.

Still In is a community interest company that connects former individual athletes (ambassadors) who have experienced injuries with those currently in recovery. It creates a supportive space for elite athletes outside team sports, providing easy access to peers, emotional support, and a way to overcome isolation.

Still In Core Pillars

#1 SENSE OF BELONGING & CONNECTION

Connection with Peers During Recovery Is Key

  • Join groups and events tailored to your recovery stage.

  • Create your own group to connect with people who share the same experience.

#2 RECOVERY & RESILIENCE

Tailored Peer and Professional Support

  • Reach out to ambassadors who have experienced similar injuries.

  • Attend the ambassadors’ events to connect in person with like-minded people.

  • Book sessions with sports psychologists tailored to your injury and sport type.

#3 SELF-EMPOWERMENT & WELL-BEING

Track, Reflect, and Unlock Your Support Pack

  • Track your recovery journey and reflect on your progress.

  • Share your diary with peers and your coach.

  • Earn rewards from partners for each weekly streak.

  • Receive a recovery support pack with a personal letter from your coach or an ambassador.

How Does the Service Work?

To ensure this concept is scalable and user-centred, I developed a set of strategic tools.

  • Through the ecosystem map, I explored ways to create value for users through different collaborations and partnerships.

  • With the business model, I created the budget list and revenue streams to make the service sustainable.

  • I designed subscription plans to ensure continuity of the service.

  • Finally, I considered unintended outcomes and future steps to make the service realistic and adaptable in the long run.

Expected Impact

  • Reduce isolation for the 60–70% of injured individual student athletes who currently recover alone.

  • Decrease mental-health risks, which are twice as likely when injuries are unsupported.

  • Keep elite talent, who are twice as likely to drop out when they are deemed insufficient by world-class programmes.

Validation

  • Workshops with 15 participants confirmed the emotional gap in recovery support.

  • 85% expressed interest in joining a tailored recovery community or peer-to-peer system.

  • Interviews with sport psychologists, coaches, and former/current elite athletes emphasised the gap in emotional support for individual athletes' injury recovery.

Broader Potential

  • Universities partnering with Still In can make their mental-health support more visible and accessible, improving trust and wellbeing outcomes.

  • Organisations such as UK Sport and Sport England can strengthen their mission of holistic athlete support by aligning with the service.

  • Local businesses can benefit from reward partnerships, gaining visibility through the platform.

PROCESS

MY APPROACH

I Iterated 3 Times Based on Testing with the Key Stakeholders

I followed the Double Diamond methodology combined with an iterative approach. I iterated 3 times in total based on testing with the key stakeholders and my peers.

Click to move to that stage

DISCOVERY - 1.0 Research

THE TOPIC

Investigating the Experiences of Competitive Athletes

The topic was intentionally chosen broadly, allowing me to explore different areas and uncover real challenges through first-hand research.

SECONDARY RESEARCH

Challenges of Student Elite Athletes in the UK

  • I conducted secondary research to explore existing studies on athlete well-being and challenges for shaping interview questions accordingly.

  • As I was studying at Loughborough University, a school well-known for its success in sports, my focus shifted towards student elite athletes.

Identified Key Challenge Areas for Student Elite Athletes

Balancing academics and sport life

Balancing academics and sport life

Balancing academics and sport life

Maintaining the motivation

Maintaining the motivation

Maintaining the motivation

Recovering from injuries

Recovering from injuries

Recovering from injuries

Having a different college experience than their peers

Having a different college experience than their peers

Having a different college experience than their peers

Coaches' impact on athletes' well-being

Coaches' impact on athletes' well-being

Coaches' impact on athletes' well-being

Family impact on athletes' well-being

Family impact on athletes' well-being

Family impact on athletes' well-being

SEMI-STRUCTURED INTERVIEWS

Conducted 12 Interviews: Olympic Athletes to Regional Players

  • I conducted interviews to test whether the issues found in secondary research were also perceived as problems by athletes themselves.

  • I spoke with athletes from various countries, coaches, and support staff at Loughborough University, both in person and online.

Pictures from Interviews

EMOTIONAL JOURNEY GRAPH

Athletes’ Emotional Highs and Lows: The Role of Success

  • I created this method to understand the emotional ups and downs of athletes and what influences these emotional states.

  • To explore the link between success and emotional state, I asked them to mark when they felt successful in that journey.

Emotional Journey Graph Activity Template

Emotional Journey Graph Activity with Participant 8

CARD SORTING ACTIVITY

What Matters Most in an Athlete’s Journey?

  • I reframe this method to identify the most and least influential people, coping strategies, and motivation factors in the athletes' sport journey.

  • I gave participants cards with roles, strategies in coping with challenges, and motivation factors to rank them from least to most influential based on:

Who impacted their journey?

Who impacted their journey?

What helped them during difficult times?

What helped them during difficult times?

Who motivates them most?

Who motivates them most?

Card Sorting Activity Template

Card Sorting Activity with Participant 12

Primary Research Summary
12
Interviews
6
Emotional Journey Activity
5
Card Sorting Activity
2.0 Analysis

Broad Start & Narrowing Down

  • I analysed interview transcripts to identify emotional triggers, pain points, and key insights.

  • Using an affinity diagram, I organised the findings by participant type (athlete, coach, mentor)  and observed distinct patterns between individual and team sport athletes.

The Outcome

The emotional and structural gaps in individual sports revealed through patterns led me to focus on individual athletes.

Affinity Diagram of Individual Athletes

Root Cause Analysis of the Insights

  • I used the laddering technique (asking 'Why?' question) to uncover the root causes behind each insight.

The Outcome

After identifying the root causes, I realised they are linked in some way and impact each other. So, before prioritising them I mapped out how they relate to one another

Relationship Diagram of Root Causes

Time to Zoom Out, Ecosystem Map

  • Based on my research, I created an ecosystem map of student-athletes outside world-class programs in the UK to clearly identify support gaps.

Ecosystem Map of Second Tier Student Athletes' Support Services in the UK

DEFINE
Prioritised Insights
Problem Oriented
Problem Oriented
Problem Oriented
1- Limited Support Services
Athletes not at the required performance level often feel inadequate or less valued due to having limited access to support services and not being funded enough.
2- Isolation During Recovery
Athletes not in the performance team often rely on personal networks for support, making the injury process feel lonelier.
3- Staying Motivated is Hard
Athletes need reminders of their goals to stay motivated during challenging times like injury.
Solution Oriented
Solution Oriented
Solution Oriented
4- Peer Connection Helps Coping
Athletes, during injuries, tend to seek advice from their peers who have experienced similar injuries, as it is easier to relate and reduces the uncertainty of the situation.
5- Coach Support Matters
Being remembered and supported by their coaches, even after poor performances, makes athletes feel valued and emotionally safe.
VISION STATEMENT

I believe there is an opportunity to design a service for individual student elite athletes who are not part of top-tier performance programs and want to feel emotionally supported during injury, so that they can stay motivated, feel less alone, and access the help they need regardless of their performance level.

I believe there is an opportunity to design a service for individual student elite athletes who are not part of top-tier performance programs and want to feel emotionally supported during injury, so that they can stay motivated, feel less alone, and access the help they need regardless of their performance level.

I believe there is an opportunity to design a service for individual student elite athletes who are not part of top-tier performance programs and want to feel emotionally supported during injury, so that they can stay motivated, feel less alone, and access the help they need regardless of their performance level.

MARKET RESEARCH

Positioning My Vision on the Market: No Tailored Support for Injured Individual Athletes

  • Existing services fail to connect individual athletes with experienced peers overall, which matters most during injury.

Becomes social platform

Becomes social platform

Just for females

Just for females

No emotional support, just education

No emotional support, just education

Covers all type of athletes, formal platform

Covers all type of athletes, formal platform

DEVELOP - 3.0 Ideation

Creating the Proto-Persona

  • It is created based on the emotional journey graph activities I conducted with individual athletes, as they helped me explore athletes’ pain points in depth during their injury periods.

USER NEED STATEMENT

As a dedicated student athlete recovering from an injury, who feels disconnected from her team and coach, I need a way to feel less isolated and remembered, so I can maintain my motivation and sense of belonging during recovery.

As a dedicated student athlete recovering from an injury, who feels disconnected from her team and coach, I need a way to feel less isolated and remembered, so I can maintain my motivation and sense of belonging during recovery.

As a dedicated student athlete recovering from an injury, who feels disconnected from her team and coach, I need a way to feel less isolated and remembered, so I can maintain my motivation and sense of belonging during recovery.

PAIN POINTS

PAIN POINTS

NEEDS

NEEDS

END GOALS

END GOALS

HMW Make Individual Athletes Feel...

  • I created an existing user journey map of Emma (injured individual athletes) to visualise the pain points clearly.

  • From these pain points, I generated How Might We statements, which were then prioritised using an impact-feasibility matrix and reduced into three statements.

Existing Journey of an Injured Individual Athlete

Injury Stage

Recovery Stage

HMW make athletes feel safe and prepared when the injury happens?

HMW make athletes feel safe and prepared when the injury happens?

HMW help athletes feel valued and well performed regardless of their access to support services?

HMW help athletes feel valued and well performed regardless of their access to support services?

HMW make individual athletes feel less lonely and anxious during the recovery process?

HMW make individual athletes feel less lonely and anxious during the recovery process?

Creating the Concept

  • I started ideation using the Fantastic 5 method, as it enabled me to come up with more creative ideas.

  • I used storyboards to communicate ideas visually and began defining roles and structures. This then guides me to find ways to create value for these roles through the value proposition canvas. And I continue to explore opportunities through the ecosystem map in terms of creating value.

4.0 Concept Testing & Iterations

First Iteration: Testing with Peers

First Iteration

After peer testing, I decided to introduce my service after athletes find a physio, ensuring focused and tailored emotional support during recovery.

The Roles

The Storyboard of Emma- Initial Concept

Deciding on the Feature Set

  • I ideated features based on the first iteration and tested them with peers.

  • I asked peers to think like injured athletes and identify what mattered most to them.

  • I used insights from testing to inform the user experience line of the prioritisation matrix.

Feature Prioritisation Activity with My Peers

Feature Prioritisation Matrix

Revised Prototypes for Testing

Storyboard

  • Created for testing with primary users: Individual elite athletes.

Email Drafts

  • Created for testing with coaches and sport psychologists to understand their interests and motivations

User-Specific Interface: Coaches

  • Created for testing the interaction between the coaches and elite athletes through the app.

Second Iteration: Testing with Key Stakeholders

  • I tested my concept with sport psychology students and a startup lab.

Second Iteration

The revised the roles:

  • Mentors became ambassadors with limited 1-on-1 text interaction.

  • Only former and current athletes who experienced injuries can become ambassadors.

  • Groups and events are classified by recovery level.

  • Sport psychologists are included for professional support if needed.

Sports Psychology Master Students

Sports Psychology Master Students

Sports Psychology Master Students

“Even with training, I’m not sure it’s entirely ethical or safe. This should be done by experienced people.”

Sports Psychology Master Students

Sports Psychology Master Students

Sports Psychology Master Students

“The recovery level matters. It could be athletes who are in rehab and are doing recovery so that they can come back to this sport.”

Loughborough University LEN

Loughborough University LEN

Loughborough University LEN

“You need to be 100% sure on the type of advice/guidance and sessions you can put on from a legal point of view.”

Third Iteration: Testing with Coaches & Lifestyle Mentors

Third Iteration

Considering the coaches' busy lifestyles, I decided to reach out to them only to request letters for the support pack to provide athletes with a sense of personal support.

Loughborough University Swimming Team Coach

Loughborough University Swimming Team Coach

Loughborough University Swimming Team Coach

“If it won’t take a lot of time, then yeah, maybe I can do it.”

Loughborough University Performance Lifestyle Mentor

Loughborough University Performance Lifestyle Mentor

Loughborough University Performance Lifestyle Mentor

“I am not sure how much energy they will have to follow up.”
I Iterated 3 Times After Testing with Key Stakeholders

After iterations, I brought everything together by refining the blueprint, defining the service type, and completing the social business model canvas to bring the concept to life, see the full picture, and identify any gaps.

After iterations, I brought everything together by refining the blueprint, defining the service type, and completing the social business model canvas to bring the concept to life, see the full picture, and identify any gaps.

After iterations, I brought everything together by refining the blueprint, defining the service type, and completing the social business model canvas to bring the concept to life, see the full picture, and identify any gaps.

5.0 Usability Testing
Low-Fidelity Wireframes

Usability Testing

  • I tested my low-fi prototypes and flows with my peers and primary users to ensure their usability.

DELIVER - 6.0 Final Design

Site Map

Onboarding Flow

Just fill in your sport type, injury level, and select the kind of support you need, and we’ll create a tailored experience for you, without the need to search manually.

Event Booking Flow

Easily book the events recommended to you based on your onboarding preferences. When you feel ready, create your own group and organise in-person or online events to connect with others.

Design System

The colour palette balances energy, clarity, and emotional support. Each colour was chosen for both emotional impact and strong visual contrast. All combinations were tested against WCAG standards using the A11y Contrast Checker in Figma to ensure accessibility for users with visual impairments.

Final UI

The final design brings together all touchpoints of the Still In experience. The interface makes it easy for athletes to access tailored support, stay motivated, reflect on their journey and feel part of a caring community throughout recovery.

Home
Community
Explore
Diary
Profile

Advertisement Channels

Posters

Still In Website

REFLECTION

Limitations

  • Difficult to reach primary users due to the summer holidays

What I’d Do Differently

  • Engage stakeholders earlier, not wait for full prototypes

  • Approach representatives in person, not just emails/calls

  • Use professional contacts sooner for timely feedback

  • Avoid perfectionism in testing, embrace early feedback

Mindset Change

  • I become more open to iteration

  • I become confident handling major design shifts under time pressure

  • I understand the importance of testing with real users

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